About me

Yes, Hello this is birb?

Hya I'm Max or Maxwel!

Welcome!
This is my website's about me page... As silly as it sounds, coming up with what to put here was harder than making the actual website!

I guess some basic stuff about myself would probably be fitting...

Fursuit

I Fursuit... As you can probably tell by the picture here! My head was made by me, is based on the Da'Vali VRC Avatar, and is built on a 3D printed skeleton. The Gray, Green and Blue Kigu you see in some of my pictures was commissioned from Lemonbrat around 8-9 Years ago.

  • I'm 26

  • I'm Fluent in both German and English

  • My Character goes by "Max" or "Maxwel"

  • He/Him, They/Them, even She/Her are all ok!

  • I like Birbs... like a lot

  • Latex is very nice too!

  • I made this website :P


Unity, Blender, Substance Painter, VRChat, Latex and how that's all somehow connected...

I got started with VRChat probably 6 or more years ago. I wasn't even properly a furry at that point. That was before Avatars 3.0 and the fancy expression menu we have today.
Back then, the platform was still quite young and hadn’t gotten the upswing it would get during the early 2020s. I spent some time messing around and testing avatar stuff, but never really got into it or stuck with it.

Around September 2021 is when things changed. I randomly decided to join a meetup held by a smaller community, quickly picked out some random old public avali avatar, and that was basically it.
I attended Furality Legends in late 2021, and those are probably still some of my most precious memories to this day. From that point on, I got into VRChat and the community side of things hard. I started hosting weekly meetups for said community and began spending longer periods of time regularly being in VR.

Around a year later, I got introduced to the concept of Latex and especially ✨Virtual Latex
(or latex accessories for VRChat avatars if you wanna be boring).
Not long after, I picked up Substance Painter and learned to make my own assets.
It's been a long time since then and I have learned a lot. Along the way I picked up Blender and even started making my own artwork in the form of renders.
The overall theme of digital shiny stuff stuck with me throughout all this time, however.
On this site you can find most of the assets I made over the years. Some are a little older and are starting to show their age, but I still think that the majority of what's here could be worth a look!


Social Media and stuff like that

If you are interested in seeing more of my work, assets, art orther shenanigans and so on, you can find the links to my social media accounts below. I try to be active but its hard to come up with things to do! It is still the best way to stay up to date on asset releases, discounts, and stuff like that. Give it a look or a follow if you like!


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